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Physics for Game Developers Paperback - 2013
by David Bourg; Bryan Bywalec
This updated bestseller not only provides important knowledge behind bread-and-butter game physics, but helps developers leverage exciting interaction gadgets such as accelerometers, touch screens, GPS receivers, pressure sensors, and optical tracking devices.
Details
- Title Physics for Game Developers
- Author David Bourg; Bryan Bywalec
- Binding Paperback
- Edition INTERNATIONAL ED
- Pages 575
- Volumes 1
- Language ENG
- Publisher O'Reilly Media, n
- Date 2013-05-28
- Illustrated Yes
- Features Bibliography, Illustrated, Index, Price on Product - Canadian, Table of Contents
- ISBN 9781449392512 / 1449392512
- Weight 2.05 lbs (0.93 kg)
- Dimensions 9.1 x 7 x 1.2 in (23.11 x 17.78 x 3.05 cm)
- Library of Congress subjects Physics, Computer games - Programming
- Dewey Decimal Code 530.024
About the author
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Physics for Game Developers: Science, math, and code for realistic effects
by Bourg, David M; Bywalec, Bryan
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Physics for Game Developers
by Bourg, David M
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Physics for Game Developers: Science, math, and code for realistic effects
by Bourg, David M; Bywalec, Bryan
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Physics for Game Developers 2e
by David M Bourg
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Paperback / softback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles,
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Physics for Game Developers: Science, Math, and Code for Realistic Effects
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Paperback / softback. New. If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.
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Physics for Game Developers: Science, Math, And Code For Realistic Effects
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