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3D Game Textures: Create Professional Game Art Using Photoshop Paperback - 2016 - 4th Edition
by Luke Ahearn
Users learn how to create stunning, professional-quality game textures from an award-winning industry expert with this book--a one-stop shop to learning everything about texturing game worlds, from the research that goes into creating a world to tips, tricks and tools of the trade. A companion CD-ROM includes sample textures and electronic versions of images in the book.
Details
- Title 3D Game Textures: Create Professional Game Art Using Photoshop
- Author Luke Ahearn
- Binding Paperback
- Edition number 4th
- Edition 4
- Pages 392
- Volumes 1
- Language ENG
- Publisher A K PETERS
- Date 2016-06
- Features Index, Maps
- ISBN 9781138920064 / 1138920061
- Weight 1.95 lbs (0.88 kg)
- Dimensions 10 x 7 x 0.7 in (25.40 x 17.78 x 1.78 cm)
- Library of Congress subjects Computer graphics, Computer games - Programming
- Library of Congress Catalog Number 2015047449
- Dewey Decimal Code 794.815
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3D GAME TEXTURES: CREATE PROFESSIONAL GAME ART USING PHOTOSHOP, 4TH EDITION
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3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
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Paperback / softback. New. Users learn how to create stunning, professional-quality game textures from an award-winning industry expert with this book--a one-stop shop to learning everything about texturing game worlds, from the research that goes into creating a world to tips, tricks and tools of the trade. A companion CD-ROM includes sample textures and electronic versions of images in the book.
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3D Game Textures
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Paperback / softback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; Revised to take new technology into account, this new edition is an ideal hands-on resource for creating textures, shaders, and materials. It contains expanded coverage of shader nodes, and its companion website has been updated to incl
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